5/27/2023 0 Comments Unity for windows 7 32 bitProfiler: Fixed Hierarchy view expansion state not persisting properly across frames stemming from the same session and between Hierarchy and Raw Hierarchy views. Particles: Fixed material batching and shadow rendering by making the particle system trail material optional. IOS: Fixed UnityWebRequest sometimes getting stuck on iOS 14.2+ when using ARFoundation. IOS: Fixed UnityPause/UnityIsPaused to not crash when called with unity runtime not inited. IOS: Fixed rare osver/device dependent crash on exit, when is called on killing unity view. IOS: Fixed GetKeyUp and GetKeyDown functions returning true on every frame. ( 1294273)Įditor: Fixed pop-up windows like Color Picker close upon clicking them when they are hovered on immediately after opening. (1170712)Įditor: Fixed audio clip preview playback position when clicking on the waveform. (1137088)īuild Pipeline: Fixed instability in Lzma compressor where a complete signal could be fired and the compressor will exit before processing all data. ( 1282571)īuild Pipeline: Fixed a case where selecting a dll while the Build Window was open could throw exceptions. Linux: Focus cannot be properly gained on play mode, making keyboard input switch screens ( 1109908)Īudio: Crash on AudioSource::Stop when exiting Play mode ( 1079263)īuild Pipeline: Fixed a case where IOrderedCallback returning int.Max or int.Min could be called in incorrect order. Packman: Package Manager doesn't show available updates ( 1304459) Shader System: Freeze or crash with various stack traces when opening a project while connected to a VPN service ( 1025558)Īudio: Editor is preventing Mac OS from entering sleep mode automatically ( 995866) Polybrush: Something went wrong saving brush settings Warning is thrown when Saving a Brush after opening the PolyBrush Window ( 1315475) Windows: The Cursor is visible when Cursor.visible is set to false and new InputSystem package is used ( 1273522) Package Manager: Immutable packages altered by the API Updater are reverted to their original state when packages are resolved, which can lead to slower import performance in that context. These settings have to be changed or a signed Android NDK (r16b) will be needed to build Android. MacOS: If the Android Tools are not installed through the Hub, macOS 10.15 (Catalina) default security settings will prevent the Android NDK binaries being executed.
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